Desert Hunter
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Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | |
Advances to: | Desert Sentinel |
Cost: | 20 |
HP: | 30 |
Movement: | 6 |
XP: | 42 |
Level: | 1 |
Alignment: | lawful |
ID | Desert Hunter |
Abilities: |
Attacks (damage - count)
![]() | sword melee | 5 - 4 blade | |
![]() | bolas ranged | 4 - 2 impact | slows |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 60% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |